5 Mountain Ideas That Should Be In Minecraft




Check out these Minecraft ideas for the mountain biome, inspired by the minecon 2019 biome vote! New features like a snow yeti, more blocks, and an abandoned castle!
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33 thoughts on “5 Mountain Ideas That Should Be In Minecraft

  • September 30, 2019 at 5:59 am
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    Cold but true, if you want people to watch the rest of the videos you gotta pick up the pace of them and, the hard part, forget about the 10 min mark. Other wise just don’t complain about people leaving

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  • September 30, 2019 at 8:02 am
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    I think you could ride the eagles and to tame them and earn their trust be giving them 12 cod then u could put chests and maybe a new saddle called the feather back saddle that u could craft with a feather iron and gold so think of a normal saddle the gold would be the leather and the feather would be on the top left corner is were the feather should be and for the iron it will be the bottom between the left and the right a.k.a the bottom middle

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  • September 30, 2019 at 2:39 pm
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    The thin logs should be able to be put in the flower pot then you can make even more better house plants

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  • September 30, 2019 at 3:02 pm
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    Like for how many times he said "well that's really just scratching the surface."

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  • September 30, 2019 at 3:30 pm
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    The other ideas should be.

    1: cave update

    2:cave update

    3:cave update!

    Reply
  • September 30, 2019 at 6:25 pm
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    Maybe ice villages should have ice golems? Like your other video for the swamp biome. If theirs a swamp biome a swampy iron golem, a ice village? Ice golem. Jungle village? Grassy Iron Golem. Just iron golems with different textures.

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  • September 30, 2019 at 6:50 pm
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    So I love the whole video, love the element blocks aka marble,ect. plus the ore, & definitely hanging tools on hooks. The Yeti would be really cool though and I feel like that would create a new opportunity to utilize the snow golems/snow men, possibly as a companion to the player who created them when created on the snowy peaks and only capable of surviving in cold biomes or enclosures made of packed ice. With some new behavior similar to taming, players could use frozen Enderpearls or maybe enchanted snowballs to show the snow golems where to go and what to focus on by throwing them at a target/location, holding them would make them follow you. Maybe making a potion with them to get fun wintery effects.

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  • September 30, 2019 at 9:50 pm
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    I think we need a dimension update because going to the nether or end just isn't fun like it used to be so I would like an update where say the end gets more mobs or structures around its strong holds with end creatures similar to villagers.

    If the nether got updated, it could add a better blaze that could shoot a wall of fire at you, a fire zombie that is slow but if it catches up to you could do a lot of fire damage, a smaller ghast that could be tamed and rode like a horse but can't fire a ghast charge, or a large mini boss if you get to close to the lava like a crocodile or just a large reptile.

    Another idea is two new dimensions entirely with one being the frozen anti nether and the other being the beginning, the opposite of the end.

    The anti nether could be like frozen mountains that are never ending with the occasional strong hold with light able campfires though out them and frozen over civilizations to. The mobs could be frozen stray like villagers who attack the player moving slowly but hitting you with slowness or something, the windigo could even be the boss of this dimension spawning in an iced over castle to protect it moving quickly through snow and up cliffs and hitting with power and if damaged enough could run away and encase its self in ice to heal but take double damage when it's hit and coming out of the ice to attack again and repeat and if you don't kill it it will hunt you even to the overworld where it would leave a trail of snow and ice where it was, there could also be a large ice bird that could swoop in and attack the player and other mobs but if struck will be stuck on the ground for a short time allowing the player to have a chance to tame it and it could carry chest on them like a mule but not be ridden as they would be to heavy to get off the ground however would follow you in the sky until you stop moving telling them to stay on the ground and walk with you with a right click, next could be a snow witch that throws a potion of freezing which would freeze you for two seconds and then attack you with ice spike spells, ice themed fish in frozen lakes, next and last for this one is a frozen lake creature that will hide at the bottom of frozen lakes until you walk on them this would make it rush to the top of the lake and break the ice causing you to fall in and escape it or fight it, it could drop ice themed fish or a special drop of meat for it. The portal to this dimension could be made of frozen stone, an ice covered stone make by putting a packed ice in a crafting table and surrounding it in smooth stone. In the same way you make a nether portal you put 4 across, 5 up and ignite it with a flint in steel making a light blue portal with noises more like a hard blowing wind with spots around the portal being covered in snow. When going into the dimension, you will have to prepare for hypothermia and and vision blur, it would work with either ten fire symbols going down or ten snowflake symbols going up. Either way as steve gets colder, he will get slowness at one at five fire left or five snowflakes up and as he gets even colder the slowness builds up until the bar is empty of fire or full of snowflakes where you will start taking a half heart of damage every 4 seconds. This affect will take about five to ten mintues before it starts damaging you. The way to refill fires or deplete snowflakes is to stand within five blocks of a heat source, however is the heat source is not in an enclosed space the fire or lava will go out and could be reignite able with flint and steel, if picked up, the torch will have a durability so if placed in the snow again will keep draining and go out. The way to last longer in the snow would be to craft fur armor or add fur to existing armor. Fur armor would have be up to nine fur armors made from the furs of bats, cats, foxes, ocelots, rabbits, sheeps, llamas, pandas, polar bears, and wolves. All of these would give you an extra 10 minutes except llama, panda, polar bears, and wolves who will give you 30 minutes. If you want to be even better you put three leather in a line and get 6 leather straps and then putting fur, leather armor, and leather straps. By crafting leather armor and leather straps together you get strapped leather armor and by crafting it with fur you get fur leather armor which will allow you to last an hour in this dimension before damage. You can further this by making goggles by putting two glass planes in a crafting table across from each other and and put leather straps between them and below them in a line across and then crafting it with a helmet of type to stop vision blur and extend your time in the anti-nether. If it is crafted with a fur leather helmet you will also get more time in the anti-nether without damage. This dimension has ores like coal, iron, gold, red stone, and emeralds. You can sleep in this dimension and respawn there to. Furnaces would be slower because the cold. In the strong holds you could find a map or other object that would show you the way to a castle you would have to fight through to get in the dungeon beneath it where you could find the beginning portal which is the portal opposite of the end. To light this portal you will need frozen hearts acquired from the frozen villagers and dragon scales to make a frozen scale. Dragon scales would be acquired by chest it ice strong holds or killing the ender dragon.

    After you have all your frozen scales you put them on the beginning portal in the same way you do with an end portal and now you are in the beginning, the realm of dragons here it is floating islands with bridges sealed so you can't cross them. The boss here is a mighty golem made of iron and obsidian but given scaled armor. This golem would have five hundred health and come at you with mighty swings that destroy all they hit and occasionally a moltened projectile it does not heal and does not fly it simply trys to get you to leave the dimension even if it means to kill you. After it dies the golem would drop a lot of experience, its scaled armor, and its heads and the bridges would now be open for you to explore. This realm would have vast cities covering hundreds of floating islands with special villagers which could be white smaller ender man with really good trades and dragons that could be tamed, rode, armored, and maybe breath fire or something I don't know about that really because this is a big step in a different direction and it would be very different than what minecraft is now.

    So if anyone agrees and also wants this or something like this tell me and if you think something needs changed what you would change to this and what you wouldn't change and why you think that would be better.

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  • October 1, 2019 at 2:51 am
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    Yeti is a good idea & we could have a dark brown version in the taiga & dark forest biome called bigfoot (or sasquatch) & light brown version in the other forrest biomes called the Yowie (the Australian version) & they could add a bunyip to the swamps. That would be cool.

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  • October 2, 2019 at 1:26 am
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    The yeti should be bigger than a iron golem to be scary er

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  • October 2, 2019 at 11:52 pm
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    Basalt is an ocean rock. Marble and granite and slate make sense for mountains but basalt should be saved for a cliff or 2nd ocean update

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