7 Important PS5 Features, Explained




In lieu of a traditional GDC talk, PS5 lead architect Mark Cerny presented some of the next-gen console’s key specs on a livestream. While the talk did include a lot of jargon, there are some key takeaways for gamers to note.

For one, backwards compatibility is a priority for Sony. You’ll be able to play PS4’s most popular games at launch; nearly 100 titles will be playable out of the box. The PS5 also sports proprietary 3D audio tech, meaning you’ll be able to hear that horror monster coming up behind you and identify the source of the sound.

These are just two of the takeaways noted in the video above. Of course, we still have lingering questions about the console’s look and price. That said, the PS5’s targeted release date is still holiday 2020.

#PS5 #GameSpot #Explained

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21 thoughts on “7 Important PS5 Features, Explained

  • June 13, 2020 at 5:21 am
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    mhh said ps4 wont have long loading screens…
    had ps1-4 but i think ps5 wont be mine

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  • June 13, 2020 at 5:21 am
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    ps5 will be like ps4 pro we'll be waiting years for games to be released and when they are released the games companies cannot make perfect games they are mostly broken then they update to sort the bugs out but still rip players off I for one wont be buying a ps5 because everyone will be waiting for broken games to be released, playstation will remaster ps3 and ps4 games so they'll play on ps5, PlayStation is not for the players its for PlayStation to line their arse pockets by ripping players off

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  • June 13, 2020 at 5:21 am
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    I hope it is like the ps3 and you are able to download content you PAY for instead of streaming like the ps4

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  • June 13, 2020 at 5:21 am
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    What about their network capabilities? No specs for NIC.Will these consoles have more dedicated servers? Will there be less network data caps? Will our network speed be able to reach over 1GB download/upload mbps depending on our internet? Will we be able to play in a lobby of Conquest for BF 6 with over 100 players running at least 60fps with no lag or crashes during bigger maps and massive destruction everywhere? Running a fast internet, how much latency or better yet how fast will the servers respond to these consoles? For FPS multiplayer games, will I see if an enemy is really aiming or is he really aiming elsewhere? sometimes in my screen enemy looks like he's aiming at another direction then suddenly u die because the enemy was really aiming to shoot u. I have 200/50 mbps wired,btw. How accurate will hit detection be for FPS games using these consoles with good internet?

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  • June 13, 2020 at 5:21 am
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    825gb? That’s only enough for like 4 games🤔

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  • June 13, 2020 at 5:21 am
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    Graphics never got my attention

    I was more stoked on speedrunning the O.G RESIDENT EVIL trilogy back in 2014 when I was given THE LAST OF US & a PS4 as a gift more than anything

    Im more of an audiophile enthusiast

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  • June 13, 2020 at 5:21 am
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    It looks cool and all but It be worth the price if it at least stuff like bo1 and bo1 and other games that were huge

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