Xbox Boss Reacts to PS5 Event – Inside Gaming Daily




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There are few video game executives as debonair as Phil Spencer, and even when he’s taking potshots at the competition, he does it with a little bit of class. Spencer appeared at a recent conference called Gamelab Live. When asked about his thoughts on the competition and the PS5, his response was resoundingly confident. But is it true that the Xbox Series X has a significant hardware advantage over the PS5 or is it all just a bunch of marketing and hot air? Hang with us as we mull it over on today’s episode of Inside Gaming Daily!

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SOURCES
[Video Games Chronicle] Xbox boss feels Series X has a launch games and hardware advantage over PS5 https://bit.ly/3ezt8cy
[ResetEra] VG24/7: Developers making Xbox Series X games will learn to address PS5’s SSD advantage, says ex-Xbox lead https://bit.ly/2BCep1R
[Twinfinite] Phil Spencer Discusses Xbox Series X, First-Party Lineup, xCloud, Competition, & His Reaction to the PS5’s Reveal https://bit.ly/31d8Vp7
[Twitter] @Halo https://bit.ly/2NsVeuf
[VG 247] Xbox Lockhart shows up again in official development documentation https://bit.ly/37Y1P9p
[Video Games Chronicle] Former PlayStation exec says AAA next-gen games may have to be shorter or cost more https://bit.ly/31f1fCD
[Games Industry dot biz] Xbox Series X difference will be immersion more than visuals, Spencer says https://bit.ly/2B0m9ej

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21 thoughts on “Xbox Boss Reacts to PS5 Event – Inside Gaming Daily

  • January 12, 2021 at 7:35 pm
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    Stronger hardware has literally never = a better selling console.
    Everyone assumes Microsoft can undercut Sony, but now, (August), news seems to indicate that to be a more powerful console, turns out they actually cost more to make, who would have thunk it?
    So even if they do undercut, they lose more per console.
    As these guys said, more powerful mid-generation consoles will be out anyway. Sony is currently making better looking games even though PS4 is weaker anyway. Often times devs aim for the weaker but better selling console to develop for, (so the more power is moot). And lastly – GamePass and XCloud will have a VERY negative affect on Xbox games mark my word – you can have all the power in that box as you want, but its only going to sell an "okay" number of units – – verses the million of phones and tablets and computers out there already. Microsoft will continue to realize they can make A or B games vs Sony's AAA games. Sony needs you to buy a $60 boxed game – so they will push AAA things like Spider man, Last of Us, and Ghosts of Tsushima. Where as people have this really weird "the games are free so oh well if they are not as good" take on Game Pass (they aren't free fools, we pay for them!). But i hear time and time again about sub par games like Sea of Thieves, Crackdown 3, and gears 5 — I literally hear "well they were pretty good for free". And that will only increase as people play them on their phones and think "this B level console game is pretty darn good for a phone game!". Quality and polish will suffer, no doubt. It makes economic sense in that model. Why spend 4 extra months polishing a game if everyone plays it on a small screen?

    If Xbox can get in your head like that – and they want those games mainly for your phone… Say goodbye to a more powerful console mattering; and say hello to shorter games so they can pump out content onto GamePass quicker, say goodbye to AAA quality and hello to B games as the consumer is less picky about "free" games; and say goodbye to console focused games and hello to games that will start to be optimized for the phone (controls, etc) — you may not like to hear that, but its why Sony is trying to line up launch exclusives, and Microsoft really doesn't seem to care – they just want you in the Xbox ecosystem whether its PC, new Xbox, or old Xbox, or a phone with gamepass. Its just different technological philosophies and delivery systems right now. The console is really unimportant to Xbox's future. So who cares how powerful it is?

    And its going to go this way 100%, because at this point if XCloud and Gamepass fail — Microsoft would pull out completely. That's where their future and their money is, not consoles. They've never won a console generation, and Microsoft doesn't need them. Cloud gaming on the other hand is a "Microsoft" thing. Its what they have server farms for (which make like 50 times the money Xbox gaming does).
    So the whole "console war" thing? i call it dead in the water here. Unless the new Xbox surprises and just sells better than Switch right out of the gate and catches Microsoft's interest – but i see zero chance of that. Sony and Microsoft are fighting different battles.

    Its down to do you want AAA games on a console like you have on Sony now. Or do you want streaming Gamepass to your tablet with smaller fun games? I think there is room for both, but it means I'm no way going to jump onto an Xbox console day one unless it proves to be necessary a few years from now. I need Sony's PS5 for their games (which I want). i have my phone for Xbox's. And that's going to be their main focus.
    The console war is really will you pay $20 a month for Gamepass Cloud (it will jump in price). Or do you want a PS5 console? In 3 years we can look back at this video, I bet I'm right! As many will own a PS5 and a Gamepass subscription with no Xbox.

    Its not a bias dig, its not fanboy, its market analysis, its the logical focus of both companies and where they want to go. And what type of games you'd make to be delivered in each ecosystem.

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  • January 12, 2021 at 7:35 pm
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    I don't think people care about the power of a console as much as Phil seems to think we do. We care about the games. I don't care which system has more teraflops. I don't care which console can load something 2 seconds faster. It's the games that interest me. He really needs to stop leaning into the hardware so much and lean harder into, you know, GAMES. And Game Pass. That's what's going to sell consoles.

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  • January 12, 2021 at 7:35 pm
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    Everyone needs to bump a row of oreos before presenting. Boring monotone voices. What happened.

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  • January 12, 2021 at 7:35 pm
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    wasn't Jedi: Fallen order a 10-15 hour game? also i doubt any of the call of duty games stretch to the 60 hour length…your call of duty's or modern warfare's usually clock at around 6-10 hours, and they keep releasing or re releasing them seemingly every year. these shorter games are still around and still very much the main stream.

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  • January 12, 2021 at 7:35 pm
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    Thinking 60fps is enough, and that 120 isn't that "important" is equivalent to believing Olive Garden is the peak of Italian cuisine.

    Just because it's tasty and enough, doesn't mean it comes close to being the best there is

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  • January 12, 2021 at 7:35 pm
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    The original Xbox had superior hardware to the PS2—PS2 was still a much better console.

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  • January 12, 2021 at 7:35 pm
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    So does the Xbox one x but the PS4 still out sold it by several miles.

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  • January 12, 2021 at 7:35 pm
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    The thing over 50 to 60 hour games would be true IF we the user base actually got a 50 to 60 hour game and not just "padding" of optional side quests that add nothing to the main story and have no added value to the in game world.
    TD;DR there are many ways to make it take less time just Rockstar didn't take any of them as it was to make something entirely new.
    The long version:
    So i think how they could reduce the amount of time taken is
    1 use better tools / software to make the game
    2 reuse of assets from other games when it is apparent. For example reusing the ground texture from one game to another instead of redrawing it in a higher resolution just like have
    1 8k x 8k texture to downsize as needed for each texture used in the environment. Sure it will take some getting used to as the original textures used will take a while to load but it will look better in engine than in game play again. To which how they should down scale the textures should be to the point that it is not noticeable that they are using another trick to reuse the same texture so another one is not needed to be drawn.
    3 reuse code. Really every game doesn't have to be an entirely new code base. Rockstar kinda does this due to how different its games are. COD basically reuses the same code base from like 2010 just patched refined and ported to a new game engine. Not rewriting it all is a good thing and thus why APIs are a thing. Reusing code is a good thing just not as much as EA is with COD and FIFA. You should reuse but not just apply a new skin to it or just add in a few new objects then call it a new game.
    4 Having a overall vision that doesn't change. That is someone's job too. To keep the project on track one vision should be there instead of many different ones. I know there is technically already someone whose job is that but have that keep that vision and not change it during the project so it takes even more time. "Development Hell" is a term for games in production for a reason.
    5 Have the story and the game match instead of trying to make everything 50 to 60 hours. A Fighter should be like 4 to 6 hours of story while a RPG should be that 60+ hours thing. A RTS should be around 20 to 40. Etc. for the other genres of games.
    6 Hire more than the bare minimum for the game team. Really having people who don't have to sleep at the office or don't feel like they have to to meet a deadline can up the productivity by alot.
    7 Write the story before you start selecting the textures to use and starting any other part so the story is not dictated by the game but the game is dictated by the story. You will be surprised by how much time you can save if you write the entire story and get it approved before you start making the game.
    8 I know we gamers hate it but reusing a stats system from another game will keep the devlopment time to be less. The system will already be coded the designers will already know how to work with it. If paired with going after the story is write the stats system can be used effectively to enhance game play not have something thrown in to do that job.

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  • January 12, 2021 at 7:35 pm
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    So Sony are competitors now? What about the Sony and Nintendo are not competitors the real competitors are Amazon and Google? 🤔

    Reply

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